So, true to course I'm running behind posting the misadventures of my new group. After ending my Arduin campaign, we decided to take the plunge and not only jump into my older world of Mearoc but play out an idea that shocked my brain a few weeks prior.
After a series of lightning exchanges between Josie and I, we drafted out a solid d100 system reminiscent of what we talked about in early 2003. It took form rapidly enough and the Austin group had enough game to give it a try. It has been a blast and worked more seamlessly than expected.
Mearoc has twelve moons and a long story line cum mystery that Josie has been involved with off and on for the better part of two decades. It seemed just to name the system after the moons and in short a title of Destiny of the Twelve Moons was born.
Now, where the mechanics have blossomed, the players unfortunately did not. After a short series of 6 games, all but 1 met their doom. Some were done in by the eruptions of a earth ley line while others died when the Heyd Kray in their midst gave into her fury and melded with the majestic anger of a giant storm element spirit that was wracking the land above.
So, we convene again in another week and we'll see what the next game brings. The sole survivor, driven deeper into paranoia that underpinned the character, has set his feet to travel again: never to take another as a friend lest he lose them as well.
That means all the players will be crafting new characters. I'll post the backstory of the intrepid ones as soon as time allows.
Home to Mearoc, the land of Fallen Titans and Lost Gods, Mighty Wurms and the Forsaken Faerie.
Saturday, January 17, 2015
Saturday, January 3, 2015
On to Mearoc!
With my Arduin game in ashes I've returned to my origins. If you happen to follow the blog, you will begin seeing the outcome of my current games set in the world of Mearoc, employing the new Destiny of the Moons game system.
If you are looking for further Arduin material, I can help you as much as possible. While I have moved away from playing Arduin entirely and working on a new system and world, I still enjoy talking about and playing it! So throw any questions desired my way and I'll either answer or send you to the right person.
Monty
If you are looking for further Arduin material, I can help you as much as possible. While I have moved away from playing Arduin entirely and working on a new system and world, I still enjoy talking about and playing it! So throw any questions desired my way and I'll either answer or send you to the right person.
Monty
Monday, May 5, 2014
Destruction!
New Group breakdown:
- Chiktik (Clamp), Phraint Techno
- Úzgari Ironjaw, Orc (with a bit of airshark mixed in) Savage
- Sir Raschid, Human Runeweaver
- Talara min Ándulán, Elven Psychic/Mage
- Sarlen the Fortold, Throon Paladin
****** our story
******
Talara and Raschid couldn't part with the magical shell
house they had discovered after breaking the arcanely wrought waterspout cum
nexus. That meant they had thrown down
their gear right next to it (at a safe distance, of course) and snoozed.
Everyone else was much less sanguine and had returned to
town. It was the next morning after all
the excitement that someone was awoken, once again, by a banging on the
door. This time it was Sarlen who was
awoken. Or, disturbed more
appropriately. He answered the door and
curls of meditative spices and incense issued forth. It quite overwhelmed the poor fellow at the
door, who did his best to communicate that Phelan (town mayor) wanted to see
him between coughing and gasping for air.
He had tried to get Chiktik as well but the Phraint would not answer.
The two of them walked
away to meet the mayor about the same time as the other group, mildewed and
achy from sleeping in the field also awoke.
Their awakening was equally disturbed.
They quickly realized that the house had moved during the evening,
sprouting legs from the look of it. It
wasn't very far away but obviously had shifted position. Additionally, Raschid was gone. Not departed, since he had left his gear,
weapons, including his value Mare's Leg rifle, some blood, and more obviously
the clothes he was wearing. Úzgari
employed his now keener nose to follow the trail, picking it up pretty easily
though he scented something odd. Made
him hungry for seafood. The trail
meandered up to the edge of the nexus filled mist until it disappeared. On the ground, where it ended at the mist was
a giant 8 ft snow flake of ice and crystal, slowly melting in the rising heat
of the sun.
About the same time Sarlen made it to the ever so popular
crisis center for the town, e.g. the town's old square with the large
fountains. There he had a chance to
confer with Phelan and learn that Filimine had been struck down,
petrified in mid-step. While he did not
know her directly, Sarlen recalled her from his discussions with Raschid. He was also unsure what Phelan wanted from
him. Filimine, when he looked her over was
a petrified statue with a metal projectile sticking out of her neck. She looked to be taken by surprise.
Phelan seemed vague, something Sarlen had no time for. He made to leave and Phelan bade him wait and
listen a moment more. He conjectured
that the survivors of Triangularus, those dozen and a few that survived, might
be in danger. By his reckoning, more
than half had already perished. Of those
remaining, only 8 survived. Filimine was
one of those as was Conn, who had died but a few days ago. Others had fallen before that in battle, or
so they thought. Phelan thought it
suspicious and wanted to say so. Armed
with this info but not unduly alarmed, Sarlen left the town for the fields
where Raschid, Talara, and Úzgari had rested.
While he was gone,
Clampy (aka Chiktik) had roused from the workshop. He examined Filimine and then inquired in his
flat voice for witnesses and directions to where she was found/shot. He had divined the metal sliver was from a
projectile. He traced her steps back to
where she was shot and examined the area while intimidating witnesses. They provided little of value but they did
give him a location. He found traces of
a person who had lain in wait and then shot from afar. He was on the trail to it when he heard an
explosion and looked across the town to see a column of smoke rise. Chiktik flitted his way across the rooftops
towards it.
He oriented quickly on the smoke and made it to the Dwarven
Quarter. He came across many feverishly
digging in the rubble of several fallen buildings. Interrogating them he learned that Sven, and
numerous engineers had been trapped below.
They told him the golems had went mad and leveled the buildings,
trapping many people below. They also
related that the golems were hollow and had pumps. The information seemed of note, though he
couldn't quite place it. He considered
helping for a moment but was distracted by a second explosion across the town. He didn't even bother to listen to their
cries before he was on his way across the roofs.
The others, after realizing nothing could be done about
Raschid, returned to town. It seemed the
best place to go. They had only made the
gates when they saw the first column of smoke.
That had them running across town.
They made it upon the wreckage of the first right as Chiktik sprinted
across the rooftops and away.
Their calls brought him reluctantly back and they quickly
conferred before moving together across town.
They came across a group of the golems attacking anything that moved and
crunching buildings as they deployed out, seemingly at random. Numerous engineers were trying to shut them
down but without success and mostly getting stomped for trying. The group laid into them like a wild fire on
dry brush. They fell rapidly, most
dumping out large amounts of salt water when they fell.
They hurriedly interrogated the dwarves and learned that all
the town golems have pumps and can hold large quantities inside their torso
compartment. Raschid pointedly noted
that Phelan had said he would put the previous criminal in the "belly of a
golem". Must have been
literal.
The dwarves further noted that the golems had been cleaning
up from the massive salt water wave yesterday and taking it to the makeshift
desalination apparatus the dwarves had created near the cistern.
Decision quickly made, they departed to the cistern. It was underground, guarded by a squat,
heavily fortified building and two guards.
They alerted the two guards there, quickly gaining their trust after
they were recognized (it wasn't hard). The
guards let them know that golems had only just passed through. Divining that something must be happening right now they sent one guard to
phelan and demanded the other come with them.

town. The desalination area was empty. The only other place they could have went was down.
Down turned out to a rapid descent via the hook the golems
connect to. They plummeted down
rapidly. The drop ended in a
wide-mouthed opening into a very large room full of pipes and pumps churning
away. Water lay on the floor and it was
very damp and poorly lit (dwarven maintained – who needs light?)
Chiktik
entered the larger room while the others came down. In the immediate room were 4 large golems
but they were frozen to the floor and water was iced around their joints. He took it in while the others came down and
did recon. It didn't take him long to
find the culprit.
It was floating in a shimmering haze of light green and had
the smell of salt water and foam. It
regarded him and the others when they arrived carefully but did not
attack. They, in turn, held their
weapons though it
almost broke out into bloodshed when the Throon and Shark-a-Orc arrived. Talara probed it carefully with her psychic powers and it responded in kind.
almost broke out into bloodshed when the Throon and Shark-a-Orc arrived. Talara probed it carefully with her psychic powers and it responded in kind.
In quick, short sentences it exposed that it had been
ejected from the deep ocean yesterday and had been stranded. Sensing water it had come here but had been
dismayed to find it fresh water. Water,
however lacking, was better than the land and air so it had stayed. It had been roused by the transit of the
golems and a group of others. These
golems had attempted to attack it when it came to investigate. It froze them solid. After a short discussion, it agreed to depart
after they gave it directions to salt water (which was hella far away, but
still...).
Pressing on, they navigated the tangle of pipes and engines
that probably only made logical sense to the dwarves that had created
them. While cautious they were caught
unawares in the pinchers of an ambush.
They came from all over the pipes and engines and attacked rapidly. Fate smiled on them and one of the explosive
freezing spells twisted in the caster's hand and landed upon him and those
around him instead. The fire, however,
was not and exploded around them, joined by the explosive retort of gun fire
and the stomp of feet as two groups charged at them.
What happened next is
best described by these two pictures:


The Throonish Paladin of Xuanth lay about him with four blades filled with the divine ecstasy of his order. He harvested men like chaff from wheat and 7 men fell less than a minute. Úzgari smashed one opponent but was thrown clear across the room to in front of the Throon by a brute of a Urukk with a glowing arcane blade. Talara disoriented minds, confused aims and used wreckage to vast effect to stay alive. Chiktik leaped and let loose with his gun to turn a group of attackers into minced meat. He killed several others with his blaster, sending a beam of death hurtling in a path greater than 200 ft long. It pierced foe and pipe alike, rupturing many.
Then, the battle turned.
Sarlen took a series of hits and spells in fast
succession. Even empowered by Xuanth
with fervor it drove him to one knee.
Chiktik's beam had several pipes gushing out great sprays of water,
knocking down many and disrupting sight.
His nearest foe, realizing he would die no matter what, pulled two
grenades out and tried to take out
everyone around him. Chiktik was
grievously hurt. Even badly wounded,
they managed to turn the tide back and kill off enough of their attackers
before they fled.
Or, tried to.
Or, tried to.
In the battle, Chiktik had glimpsed what looked like a 9ft
tall elongated lizard, not Saurig but something more reptilian and long
necked. It was wrapped in a similar
ocean-hued aura as the previous horse-creature they had met not too long
ago. Chiktik grabbed the one survivor
and took him aside to interrogate him where those of lesser sensibilities
wouldn't be offended. He didn't make it
far before the man's head erupted into gore.
That sent him hopping back to the group and taking cover.
A few tense moments passed.
Nothing showed. Or, at least not
at first. They were surprised to see Raschid come
stumbling in, wet and without his pants.
The simultaneously dressed, congratulated him on his survival and
interrogated him.
While hurt, he seemed in no bad way. They retreated with him surface side and
continued to check him out until they were satisfied it was him and no
fake. He told them he had been waking up
intermittently, knowing he was being moved.
He had also been encased in ice until the end. He was, strangely enough, saved by Pond. His dying nemesis had been savaged by a long
clawed hand as had been his guards. The group
that attack them may have been his mercenaries but he suspected they had been
mind controlled potentially. More than
one thing from under the sea was loose.
What he had seen looked more like a jellyfish floating in air but he had
gained sense of power from it.
Getting back above they spent a short time
recuperating. Events kept up their fast
pace so it wasn't much, a modicum of rest but it seemed enough. By pooling what they had learned and new
intel from Phelan and Sven (once they dug him out) they found another of the
squid-things that had plagued them before.
Chiktik, in a fit of intense genius worked out how to detect them. He crafted a head dress, that crowned the
head and ran down the back. It had a
mess of lens that dropped and raised as the wearer examined someone. With it on, you could discern who had the
creatures in them. Not just one but
two. One of which he gave to Phelan
(after checking him of course).
Raschid slipped during the hubbub to look at the arcane
house shaped like a great shell. He
explored it some more and found, to his chagrin, it was very much still
active. It whisked him away to parts
unspoken until he returned wrapped a man-sized electric blue feather (and many
stripper jokes ensued).
After a long runabout town they figured out that four more
people where infected. Two were
maintainers for the golems (go figure) and the others sold food. One was the restaurateur that owned the place
Úzgari dined at every night.
While many plans were thought of and discarded, Sarlen
eventually called the town together (most came) and slew them all in one rapid
fire attack. Then, with the evidence
before the townsfolk, related what had occurred.
The
entire town turned out to help search for anyone else who may not have been examined. The places owned by each were searched. The restaurateur had two secrets. One was that he had been trying to infect
Úzgari with no success. Seems Úzgari was
immune to just about anything as long as he ate it. Two was that he had a hidden entrance that
led underground.
It
wasn't the old way found either. Near
the Phraint's workshop another opening had been found. It wasn't new but old and poorly
concealed. A quick search had revealed
it connecting into more caverns below.
Once it had been well concealed but the iron building that had decimated
the area with its arrival and departure had destabilized the hidden entrance. They had to drop a ladder down it just to get
in.
They
rested the night to catch their breath and think. On the next day they learned
the magic house from under the ocean was gone.
It looked like it had grown legs and walked into the nexus mists,
altogether like a giant hermit crab.
They also had help coming. The
mayors had dedicated 60 dwarves and men to their cause. Zuchin as well chose to come. They were to go down each of the two
entrances. The group chose the one via
the restaurant.
It was a winding mess of tunnels and raw cave that seemed
endless. The group of them went
carefully, checking ahead and behind. It
was fruitless for a long time. Then
they came to an underground grotto with
a strange nexus gate.
One formed of magic.
It frothed white and the heavy scent of the ocean
lingered. Past the white foam that
settled on the grotto floor, they could pick up scenes from the bottom of the
ocean. Something or someone, had rebuilt
in miniature a similar gate to what had previously churned above ground.
Raschid reached out
with the choatic power in his soul and poured it into the nexus. It destabilized and lines of white fire
snapped out. The power that looks behind
Chiktik's eyes looked forth and grabbed onto the power. It seemed everyone's lines suddenly connected
to Chiktik and he drained the power out of them while muttering
"0100011101010010010101".
In the
lull afterwards, the group noticed groups of the flying sensor jellyfish floating
overhead. Fate's six fingered hand
intervened, bringing them into a collision at the same point. Chiktik timed their juncture and hit them
with a Tesla grenade. Then the mama
jellyfish came out and Chiktik threw 4 firewater grenades. He had miscalculated, though, and didn't
realize the blast radius was going to be quite so large.
In that thin second before it all happened, everyone took an
action. Talara revealed how she survived
the fall from the airship earlier. She
called upon Saren and was spun into a beam sunlight. Rashid, using all the chaotic energy in his
body and that of his demiurge bond, spun though endless probabilities until he
found one where he survived. He pulled
Sarlen along with him though to paused a second to consider Zuchin before
committing. The necklace Úzgari had found many weeks ago after Triangularus served him. It had one life within it to give and it gave up its energy to allow him to survive. His name was burned into the last blank stone and it became inert, its magic used up.
committing. The necklace Úzgari had found many weeks ago after Triangularus served him. It had one life within it to give and it gave up its energy to allow him to survive. His name was burned into the last blank stone and it became inert, its magic used up.
Chiktik, closest to the explosion, died. Very little remained of his body excepted
boiled chitin, burned metal and his blaster, which survived somehow. They did not mourn him long, however, as he
body began to reknit and heal, reconstituting from what was left. When he could communicate, he did not speak
of it. Only hint that it was related to
a debt, that had become either lighter or heavier by its use.
Thursday, April 24, 2014
Ships, Sharks, and Waterspouts
Time
slipped into a day or two before they knew it.
The exhaustion of the previous days had taken their toll. Raschid woke first. Mainly to someone hammering on his door. He roused and drowsily made his way
downstairs. The hand on the door was a messenger
from Phelan, the town mayor. He sought
Raschid's counsel. After some prep, mainly
in making sure he looked as best as possible, Raschid made his way towards the
town's "conflict center". That
was synonymous with the town's fountains, where Phelan and often Sven had set
up a makeshift center for everyone to report.
Since they had, things had become a bit more organized in the town's
response to problems. It was unfortunate
that he did not even make it there before another piece of chaos presented its
face. Well, unfortunate to the town but
not to Raschid. He personally reveled in
it! This face, however, took the form of
an airship, one careening out of control as it skidded across the clouds
lingering over the town.
It turned on its side, burning, and Raschid watched as
people fell from the sides raining across the town. Raschid pushed back a laugh, smothering it
when the messenger looked at him, startled by the sound. They watched together as the ship continued
turning, raining people before it burned across the town and then slammed into
the mist somewhere past the town in the northeast.
Both joined the people rushing to assist those that
fell. Few lived and those they came upon
were dying rapidly from the fall and burns.
All except one lady. She was
disoriented but okay. Even had her
luggage! Her name, upon introduction,
was Talara min Ándulán. She was a
passenger on the ship and had recently departed from Maelshyra. They had left before Triangularus, hopeful of
being safe by rising high above the clouds and into the night sky. In an instant it seemed that they had
transited a vast distance and next she knew the ship was under fire by
something and tipped sharply back and forth.
When a great hole formed in the side of the ship used magic to soften
her fall and push away the debris during the descent. It exhausted her, which was why she was so
disorientated.
Skeptical, but accepting her story, at last for now, Raschid
sarcastically welcomed her to the shithole of the northeast, aka
Leiberton. Startled at his comment she
passed her thank you back and accepted the messenger as an escort to the
noble's quarter. Raschid went back to
meeting Phelan.
Of
course, Chiktik had heard it all. He was
busy, though. He'd gotten it in his head
to make his way into the metal building.
He started with a shovel. It made
decent process. When the impact of the
skyship nearly collapsed his hole, he buttressed it. Then, when pebbles rained down on him, first
in one's and two's, Chiktik climbed out to find he had a fan group of
children. In quick order Chiktik
organized them into helping him. First
in moving dirt and then in helping him craft and transport in buckets a makeshift
solvent to dissolve the earth more easily.
He made it into a game, one that he knew human children liked, and it
worked.
The Orc, given to following his appetites had done little
but eat, sleep and occasionally fight when something made it far enough into
the town. Most of it he found quite
edible. The impact of the skyship was of
mild interest but when no fighting ensued he ignored it. The town was feeding him, keeping in alcohol
and fighting.
What did he have to care
about?
Raschid,
on the other hand, had a bit more to worry.
He made it to Phelan, only to see Sven give him an odd look and then
depart, leaving behind a dozen of his engineers and several golems. He filed it away for later examination. Phelan, studied him and them let him know
that his watchers had seen Sklarda walk into the mist yesterday evening. The sounds of battle quickly followed
it. The outcome was pretty
definite. In the flat silence that
followed, Phelan also added that he thought Leiberton was still a good town,
even with the damage and fallout from Triangularus. Raschid quirked an eyebrow and managed to
look a slight bit guilty. Phelan also
noted dryly that he was going to have Raschid's quarters cleaned and upgraded
with the best the town had available since he didn't want to leave the
impression that the town was not thankful for all he had nobly down.
Raschid accepted gracefully and made amends.
He returned, later on to find his quarter lavishly laid
out. He also acquired a golem
butler. Well, sort of. It could open doors and close them as well a
few other minor tasks. It quickly showed
its worth as he was visited by a stranger.
A man named Pond. Rather a
shadowy sorts though he had affected a noble's manner. The marks of poverty and unclean life were
clearly written on his frame, no matter what level of prosperity he currently enjoyed. Pond also had the air of a man who commanded,
not followed. The conversation that
occurred proved it. Over good whiskey,
Pond laid his complaint forth. He tired
of waiting for the good authorities to put things in order. It was bad for business, this mess. He found the mayors ineffective and stupid
and wanted to take action, not wait for rescue like some fabled damsel in
distress. He knew from research that the
underground was not wracked like the above with the clouds left by Triangularus
and the nexus storm. He was also sure
they connected not to just one town to the west of them but a total of
four. He wanted to send groups
underground re-establish communication with the towns. Especially the town near Fort Blood. Arduin stationed an entire regiment of troops
there. Not just anyone, though. It would take men of standing and wealth for
the commanders of troops to listen.
Someone only a man of rank in the military or rank in the nobility could
inspire. Which led him to Raschid. As a noble of Arduin the military there would
at least listen, if not send someone to replace the bumbling buffoons that led
Leiberton currently. Rashid offered to
think about it and would give word this evening. After Pond left, Raschid sought out Sven.
It didn't take him long to find the dwarven enclave and the
golem foundry. While he had to wait a
bit he did get an audience. He inquired
with Sven about the idea of tunnels below the town. Sven agreed that they existed but his family
had plumbed their depths many times.
They had built the foundry in them and
while
many of them wandered off randomly, most were of little use and led
nowhere. Those that were truly dangerous
they had capped. He knew of none that
led to the other towns but admitted that it might be possible. If anyone knew, it would be Pular DiamondEye,
his lead engineer (and cousin, of course).
Pular had twisted his leg recently and was in the infirmary. Raschid was welcome to talk to him but Sven
warned him that he was old, cantankerous and disrespectful. Raschid shrugged and said he didn't
care.
Pular was as insulting as described, as well as wild haired
and stumbling around on a case, even though his leg was wrapped in a metal
casing. In between his bitching he
reaffirmed that no tunnels led from the town to anywhere, especially south near
the river (who builds tunnels near river?
Idiots! Maybe goblins...they like
to live in muck and shit.). Raschid
waded politely through the vulgarity until Pular finally nodded off and then he
made his escape. He wandered the town,
inquiring (poorly) with any scruffy character he could find about smuggling and
underground paths.
While Chiktik continued his digging, Úzgar found different
fun to get involved in. Eating and
drinking had started to get boring so when someone dropped by and asked if he
would see Conn, the Sun God Priest, he decided to go out of boredom. He took his weapons and drug along the
hardened femur he had liberated last week.
In hindsight, it was a good thing he did.
Conn had been working the last couple of days on find a way
to destroy the mist using the power of the divine. Focusing his power over the sun's light, he
had found that he could enhance it to burn away the mist. After trying this with objects and whatever
random animal he could find that didn't get away first, he was ready to upgrade
to something a bit more mobile. Namely a
volunteer. Úzgar didn't even bother
to let him finish before motioning for him to continue. Conn limned him in fiery light and bade him
enter the nexus
mists. Úzgar didn't even
pause before leaping in! The burning
sunlight destroyed the mist around him.
After watching Úzgar destroy mist, Conn waved him back in. He wanted him to do something grander. To make a path to the wreck of the skyship
that looked to be burning somewhere beyond the town in the nexus mist. Úzgar agreed but not for free. He didn't want gold or jewels but for a touch
of Conn's deity to stay upon him, to heal him should he be hurt. Conn agreed.
Anlorn, who had been late for the original call, chose to join Úzgar in
making a path towards the skyship. A
small group was assembled to follow, mainly medics and a few man at arms to
protect them.
While everything was being prepared, Conn reassembled his
shrine to Saren, adjusting it to focus even more power on the two. He then called over the two and bade them
pick up doors someone had taken from one of the buildings nearby. He was going to not only light them but the
doors as well. That way the two of them
could break through more mist than just by pushing with their bodies. While a bit uneven in height they make it
work, clearing a wide corridor towards the downed ship.
The first sign of success was when they began to come across
debris. Chunks of the ship embedded in
the ground with great force. They also
found an occasional body, or at least what looked like one. All were horribly burned nearly to being
unrecognizable. While slow, they made
progress until they were interrupted.
They had no warning or they would have grounded the doors and pulled
weapons. As it was, the metallic tiger
came over and around Anlorn's door before he could blink! He got lucky and it ripped ragged gouges in
the door instead of him.
Úzgar was first to react and threw down his door while
simultaneously unlimbering his axe. He
brought it high and around, embedding it solidly in the beast's back. It cried out, wrenching the axe from his
hands. It also sprayed its acidic blood
in his face. He felt his skin and eyes
boil and a cry of pain dropped from his lips.
He dropped back, cradling his face before he felt the burning flames of
the sun sear his face and he cried out from a different pain. It burned away the acid and healed his wounds
though it vastly dimmed his light.
The incredible pain sent Úzgar into berserk rage and he
ripped the bone weapon from his back while shoving his hand into one of his
Owlbear claws. He leaped on the metallic
feline, just as it opened up Anlorn's side.
A blink seemed to go by before he came back to his senses, standing over
the smote remains of the metal tiger. He
could hear the cries of those running from the town and the pain filled
whimpers from Anlorn. The tiger had
coughed up a great amount of bloody acid on him and he was literally burning up
from where it pinned him down.
He helped them free Anlorn and drug the metal tiger back to
town. Conn was exhausted but staggered
to his feet to assist them. Úzgar he
sent on with only the barest of healing.
A slow healing that took a lot of time, food, and rest. Conn was saving his remaining power to
rebuild Anlorn's badly burnt body.
Seeing little else to do, Úzgar and under orders to eat until he could
no longer, Úzgar left to do just that.
He couldn't name the place, even if he could read the stupid
human scratch that adorned it. The sign
had a scrawny looking chicken on it. At
least to his eyes and that was good enough for him to find. They plied him with food and beer and he
ate.
Meanwhile, Raschid found his attempts to find information
hunger inspiring and stopped in at eatery that looked to hold the type of
people he was seeking. He was unhappy to
find that dinner came with company.
Mainly Pond. Who spent a few
minutes insinuating that his feelings were hurt that Raschid didn't trust his
word about the underground pathways.
Their verbal sparring led to Raschid holding the position that he would
need to talk to his friends first. That
they were a necessary part of his decision.
Pond, in turn, indicated that he didn't care for such obstacles. That Raschid may not even have a choice. With that, Pond departed, leaving Raschid
with a sour taste and a desire for better company. Better company did arrive in the form of Talara. Dinner was improved hundredfold at that
point.
Chiktik found his way to the side of the building. And something more. He found an aperture he was sure he could
manipulate to let him in. That sent him
back to his makeshift workshop to craft something to simulate what it
expected.
Úzgar now, he was eating prodigiously even for him. Must have been the priest's magic. When someone bought a round he didn't even
bother to notice when more mugs slammed on his table. It tasted odd, though, not that he
cared. Not much existed that he couldn't
eat, be it fair or foul. When he saw
someone do it again and add something to the drinks, he got suspicious. When he confronted the weasel looking man, he
fled. It seemed a good time to work off
some food, so he gave chase.
Chiktik had formed a wooden hemisphere bound with
metal. He's pretty sure it can be used
to trigger the sensor if he can get the size right. He wrestles it into the hole and is setting
it up when he sense dirt dropping into the hole. Not a little either. He moves to leave and is hit with a shovel full. Chiktik scrambles past other flying mounds of
dirt to find a golem trying to fill his hole.
It ignores him when it commands it to stop so it rips out its circuits
and shuts it down. He's above ground
when he hears a commotion. One with
Úzgar bellowing.
After
a brief glance at the hole, he jumps to a nearby building. There he sees Úzgar chasing a thin
human. The skinny human ducks around a
corner with Úzgar hot on his tail. They
don't get far before 9 people boil out of nearby buildings and alleys to
confront Úzgar. It seemed logical to
assist and so he leaps into the melee.
Blood flew fast on
the wind and in a short time 2 men are down, shredded by Chiktik's nail filled
gun. Úzgar bloodies several others
before two others join the melee, this one a man of power. The mage quickly freezes Chiktik fast and
holds him still. The others, seeing him
no longer a threat, go after Úzgar.
Except for two. One had a steam
gun and points it at Chiktik. The
superheated water both boils and nearly drowns Chiktik. Held by magic he can do nothing but throw his
will against it to break the domination.
Úzgar, pissed at the odds, goes berserk.
One of his foes gets lucky and cuts his achilles tendon. A few others get hits in but he cuts down 2
foes in short succession. The mage tries
to extend his domination over Úzgar as well but it's too much and he
fails. Chiktik shakes loose and between
him and Úzgar they defeat them all.
Chiktik takes the steam gunner and his guard prisoner. Then he executes the guard to teach the other
man a point. Úzgar, heavily hurt (again)
falls over. He's barely alive thanks to
his earlier beating and now this new one.
When people from the town show up (finally) they are requisitioned to
carry him to Conn, the Saren priest for healing. They take off with him and begin policing up
the bodies.
Raschid and Talera show up in time to take control of the
prisoner. They drag him to a nearby
abandoned building (no one wanted to live near the metal building). Inside they try to get him to talk but are
interrupted when someone tries to assassinate the prisoner. Raschid shields him while Talera tries to
foil the attack. His shield was an
invocation of chaos and when the next arrow flew to kill him it disappeared
instead. The prisoner rewarded Raschid
by punching him in the unmentionables.
Raschid manages to hold it together, though and forms manacles and gyves
with his runeweaving. They lose track of
the assassin. Unable to get him to talk
they go back out to the street. In short
order they run into golems and Phelan.
He had come to find out what had happened.
When
he hears of the planned assassination, he takes control of the prisoner. Grimly he tells them that someone had
assassinated Conn with an arrow to the throat.
It seemed to come out of nowhere, striking him where he fallen in an
exhausted sleep after tending the wounded.
He promises them that he will get the prisoner/would-be assassin to
speak. Enough time in the belly of a
golem will make anything speak. They try
to find Chiktik but he's trapped the opening of the tunnel he had made near the
metal building with his blunderbuss.
Unwilling to try it, they leave him alone. Unbeknownst to the others, he succeeded in
opening the metal building and was pulled inside.
The day passed with some anxiety but no further attacks
came. Úzgar got back on his feet with
some help from Dwarven alchemists. While
no match for Conn's divine healing, their potions were extremely
effective. Unsure of how to deal with
Pond or what he will do, they craft a deal with Filimine. She agrees to capture him in return for a
hefty price in well made jewelry. Pond
had asked her to kill Raschid's companions anyway and she had turned him down
out of loyalty since they had all stood during Triangularus. She agrees to let on to a change of heart and
see if he will try to hire her again.
Concerned about Úzgar, both Raschid and Talara visited. Talara used her mental powers to re-align
Úzgar's mental image of his form.
Usually this forced the body to resume a more healthy alignment. Unknown to her, Raschid boosted her power
with his chaos rune, causing runaway regeneration to build in Úzgar until he
was healed and some. Unhealthy and
powerful energy surged in his body.
Later the same day word comes while they meet with Phelan
that a squadron of riders have come out of the mist into the town. The riders are from Talismondé!
In
quick succession they learn that the crown has been pushing riders along the
crown roads to the towns. Also that the riders
have crystals constructed by the College of Magic that can temporarily push
back the mists left by Triangularus and the Nexus Storm. This group was the first to push northeast to
Leiberton. They had imposing figure, a
Throon, one Sarlen the Fortold, Paladin of Xuanth, the god of fate and destiny. While the king's men and Phelan/Sven
coordinated, Sarlen went around the town.
He spoke to the people and followed the path laid out for him by his
god. When he came to the foundations of
one of the destroyed libraries he was pulled by the six-fingered hand of fate. Filled with divine power he invested the
locals with divine purpose. In short
order, people showed up and declared their desire to rebuild the library,
including Zuchin, who had stayed just to plumb their depths.
Once he was flush with the knowledge of the town, Sarlen
felt emboldened to do more. Hearing of
the crashed skyship, Sarlen went to the royal riders he had accompanied. He spoke to their lead until they agreed to
lend one of the crystals to him to take to the skyship. He swore upon his god that it would be
returned.
They agreed.
Armed with its power, Sarlen the Fortold cajoled the
townsfolk to join him in going to the skyship.
When none stepped forward at first, he tried again. Úzgar didn't wait long. Feeling a bit left out, so did Raschid and
Talara. They more than prepared and set
forth.
The mist pushed away like, ahem *magic*, with the crystal in
hand. In the path they walked, fields of debris
were everywhere. Some were huge, burned
out ribs of the ships or still smoldering remains that burned with lingering
heat. Unfortunate remains of those who
could not escape the skyship lay everywhere.
They checked those they could reach but none still lived.
As they progressed, the crystal seemed to strobe and
pulse. It pushed the mist farther back
in waves rather than a stable circle.
They were puzzled by the strangeness but proceeded on.
In
one especially powerful surge, it opened up a giant area. One that revealed what predators had moved in
to take care of the remains. Airsharks,
merely 7ft long on average, babies in truth, but more than 9 of them. They dived from the sky in waves, focusing on
the Throon more than anyone else.
The battle was short, but brutal. Talara hid under the frame of a nearby chunk
of the skyship. She used her mental and
magic powers to confound them. The best
was when she used fire to explode the bladders of one of the sharks, the ones
filled with gas that they used to fly.
Úzgar hacked and beat down the sharks with wild
abandon. Two fell between them all but
the rest were
destroyed when the hand of fate pulled them into a wild tangle,
including one with a burning tail courtesy of Talara. The explosion was not without its side
effects. Talara hid in the lee of the
ship piece and it sheltered her. Sarlen
had been bowled over by an airshark moments earlier. That ended up saving him when the sharks
exploded since the flames went over him.
Úzgar, as fate would have it, suffered the worst. He was surrounded by the sharks when they
were pulled in and suffered the full force of their explosions. He was in part incinerated and in part ripped
apart by it. However, the unhealthy
regeneration they had filled him with earlier kicked in, absorbing the parts of
airshark that covered him. What he
returned as was something not quite Orc anymore and much more airshark. The changes were disconcerting but quickly
accepted since most were not obvious, at least to those who didn't know him. In the end, no survivors were found and they
returned to town. They did figure out
however, that the skyship's crystal engine was what caused the surges. Feeling it was useful, Sarlen rolled the
Throon sized crystal back to town.
Chiktik
made an appearance shortly afterward. He
explained little about what had happened and did not hint that he had been
taken into the metal building. Or that
he had spoken with its AI and that it had chosen to let him live in return for
using him as a means to better understand Arduin and those that dwelled here.
Things were quiet for a spell but in time, the riders needed
to depart once again on the trail. The
skyship crystal engine had been used with one of the crystals to clear a huge
radius around the town. It revealed to
the south a strange oddity, a titanic waterspout churning in the ground and
reaching into the cloudy sky. Given a
choice of leaving with the riders and checking out the waterspout, as a group
they selected the waterspout (and to stay).
Investigation of the area revealed a field of iron and rock
chunks that surrounded the giant waterspout.
It also got colder the closer they came to it. The ground was frosty with ice next to it. Recon also showed it was filled with deep sea
creatures that moved and swam without care.
It also showed that the rocks and iron chunks came from the spout. They were thrown every hour or so with wild
abandon as well as other random odd things from under the sea.
Raschid, feeling it was more magic than nexus in nature,
worked on unweaving it. He wrestled with
it for hours, nearly 9 in total before piercing it a little. The break in the magic was its undoing as
water squirted out in a long jet as it revolved. In short order it further destabilized and
exploded into a vast explosion that rained down for miles.
After
they recovered, they explored the debris field, finding many curious
things. A magical shell, the size of a
two-story house, surrounded by layers of magic.
Obviously some magic dwelling sucked from the depths of the ocean
somewhere in the world. It was sealed
tightly with magic. A long metal
shipping container. Numerous other
things of use and power. Not to mention
a lot of potential edible seafood, which Úzgar and Sarlen slurped up with
gusto.
Filled to the brim they return back to town. Chiktik bargained for wagons to move his
metal container. Inside he had found
crates. Within the intact ones he found
grenades of strange design but not beyond his intellect to fathom. Upon return he bargained to get a workshop
for 10 years in the town in return for the metal container (the dwarves wanted
the metal and to understand its alloys).
The rest found their own way and took a short respite.
Wednesday, April 16, 2014
Triangularus in Leiberton
The new game (April 2014) began with Triangularus in the Year of the
Dragon, CY 487. A fell time worsened
from the previous 60 years passed by the unexpected advent of a vast nexus
storm. A storm that wreaked terrible
destruction upon Arduin with its arrival.
Empowered by Triangularus the storm lingered over Arduin with
destructive consequences.
But that's the
boring version. Here's something a bit
less droll.
*Ahem*
No son of Arduin or
of its world walks ignorant of Triangularus.
Be it man, elf, monster or beast in the field. It comes
but once every 60 years. A cycle
long enough that often times a generation of men or two may pass without the
sight of the three moons in triangle formation gracing the starry sky. The cosmic event takes all the world in its
grip, opening nexus gates otherwise closed and aligning them to the outer
worlds known in Arduin as the hells. No
single hell nor even nine has Arduin but 30 and more. All of them crawling with things that no one
living should ever have to meet. It's a
bad time of bad times rivaled only by the Black Equinox, which thankfully comes
on an even longer cycle.
![]() |
Triangularus |
Everyone prepares.
All seek a place of harbor.
In most lands far from Arduin the night is little but a
short space of terror, a miasma of lingering antediluvian fears that brings
little to emboldened that dark space.
They sigh relief come the morning after and thank Saren the sun god for
a new dawn. Those closer to Arduin or
within its mountainous boundaries face a different, more deadly time. Nobles and those with means travel as far
from Arduin's borders as they can to seek out safer ground. For in Arduin it is the worst. There the nexus gates that provide Arduin's
bounty turn into its deepest vulnerability.
Those in the countryside come to the cities and towns or shelter in
place behind thick walls or in deeper cellars.
The cities and towns are the safest.
They have sprung up in areas where nexus are less numerous, if at all.
Leiberton was no exception.
A walled town in northeast Arduin along the king's road,
Leiberton is the hometown to several local beers whose taste and desire have
spread like wildfire across Arduin and other countries. Not to mention its alchemical laboratories
and golems.
Lots of golems.
Leiberton had a policy, the same that many towns had. A policy to bolster its defenses by hiring
mercenaries or even enticing travelers with the right scent of reward to stay
for Triangularus. Which was how Úzgari
Ironjaw found his way from the Orc Treatied Lands in the west of Arduin. He was passing through on his way farther
north when he was enticed by the golden glint of talk and endless food and
drink. He supplemented the core of the
force that would stay above during the night.
Those brave few would ensure that anything getting past the golems would
fall to their hands and not ravage the town.
Chiktik the Silver, a phraint mercenary stayed for similar reasons. Perhaps more of the thought of gleaning technology from the city folk
than the glimmer of gold. Raschid, was late
to depart Arduin like the rest of the nobility.
He chose to stay in Leiberton rather than try to escape in the short
time before Triangularus. Phelan and
Sven DiamondEye, co-mayors of the town were glad of his presence. A master of the ancient runeweaver traditions,
his power would serve well during the night.
Sklarda was more an engima: a deodanth of unknown power and
designs? Her addition would be a gift or
maybe a curse that only time would tell.
They were not alone.
Others joined for reasons the same or differing. Anlorn came back from the frosted north from
his 28 year stint in the mercenary company of the Northern Vord. He would rather stand with family in the
town, ensuring their endurance than wait with mercenary brothers in some
unknown land. Filimine was more
sanguine. She came out of boredom and a
chance to visit death without the law giving a care. Zuchin, a magic master out of Khurahaen chose
to stay to continue his studies when the night passed rather than depart and
need to travel back. Conn Z'ofier,
follower of the Sun God arrived to be a light in the darkness.
And more.
Many more beyond naming.
Everyone waited the pause between the sun's rise and fall
across the sky in different ways. Most
stockpiled what they might need and reinforced the walls between them in the
darkness. Those who chose to stay out in
the night made ready in their different ways.
Most looked to the sky as it rumbled and churned with thunderous clouds. They watched the spidery displays of light
from lightning. It was rare to see of
clouds on Triangularus when the nights were usually clear but the moons burned
behind them clear enough.
The moons aligned and the storm broke all in a single
instance. Those outside felt it like no
other and as one knew this would be a Triangularus as never before recorded.
Nexus cracked the air and the sky raining like drops from
the sky joining the hundreds that opened around and within the town. Triangularus had begun and on its heels came
a nexus storm whose maelstrom birthed nexus like drops of rain.
Battle was conjoined instantly, blood blazoning the earth as beings fell and
alien poured from the gates and tears in reality. No time for thought existed. Only the swing of blade, the pump of blood
and blazing of magic and mind. Even
those shivered in the booms and sky ripping displays of technology. It was like a scene out of the battles of
antiquity.
In the chaos of battle few noticed the great yawning nexus
that formed out of raindrops of tears in fabric of reality. It hovered over the town for a few moments
mixing the rain of two worlds and the light of its 7 moons to Arduin's triune moons before
dissolving. Such event was not alone -
nexus danced into being all around, spinning like jewels in the rain before
dissolving, exploding or wrenching open to disgorge all manner of beings.

The defenders weathered on and amazing feats of bravery
occurred to quell the hellish invaders that scourged the town, eclipsed only by
the greater heroics that followed. Time
pressed on relentlessly until all paused.
Defenders and few living foes alike look around realizing the pause for
an intake of breath before something new came into being. The new was a wave of muroid, akin to upright
rats mixed with all manner of beings. They crashed over the town and its inhabitants overrunning friend and
foe alike. While they freely engaged in
battle none stopped long seemingly fleeing from something more deadly than the
life stealing blades of the defenders.
That thing revealed itself shortly as out of the billowing clouds that
were engulfing the town blew the horror of the Change Wind. Everything
it touched contorted from its true shape to something else. What was left died or howled for death from
the bizarre shapes they had taken.

As sudden as
it began, it ended.
Only 12 out of the
near two hundred that had volunteered to stay above ground survived. It was a somber moment and in it the
realization that the greatness and unity they had shared in the face of
annihilation would fade and by doing so, they would become something lesser.
Úzgari was the first to break the silence the
rumble of his gut echoing in the clear silence.
It was the trigger that broke them all apart as the few looked at each
other one more time and then slipped away to rest, recuperate and find what
shreds of humanity still remained.

None that tried the mist returned.
Also, beyond the carnage inflicted by Triangularus, a
curiosity had joined the giant tree. A
great metal building, sheathed in iron and humming with energy towered in place
of the golden manses that had once been the jewel of the noble quarter.
Numerous tests were undertaken to what had occurred. Raschid was involved in some, his intellect
and knowledge of runeweaving not to mention his noble status made his inclusion
unquestionable. While their attempts led
to nothing, Raschid did sense something profoundly chaotic in the mist,
silently echoed by his own heart, not that he let this on to the others. Conn, the follower of Saren, the solar deity
had his own suspicions of Raschid, one he did not share outside of his
disapproving air.
The others were involved in other duties: policing up
stragglers from the invasion or handling the disposition of the dead. When someone landed on the idea of fishing
with dead bodies in the mist, all but Raschid volunteered to help. More out of boredom from piling up the dead
than anything else.
Raschid was trying to pry secrets from the odd building made
of metal. He was not alone but he had
more success than others, employing his rune knowledge of metals to call out
its true name to give up its secrets. It
complied, speaking to him of its many layers of wafer-thin iron, there to be
burned off as it moved through space and grew hot. Something easily replenishable as a
resource. Its inside was vast, full of
intricate machinery, some metal, some other materials and maybe a part
flesh. Raschid sought more but some
intellect, cold and callous but bright with awareness ejected him. Further attempts to discern knowledge were
met with the same rapid ejection.
Fishing, however, was
bearing fruit. For the most part casting
the corpses into the mist was grisly but necessary business, since they were
the only things cast out that seemed to occasionally come back. Once such cast brought back a body and
something right behind it.
Anthropomorphic but large, ogre in size and girth, thickly covered in
horned carapace. This specimen had seen
some damage, its horned protuberances
that decorated the arms, shoulders and spine were torn and broken on its
left side. That did not impede its
ability to reach over its shoulders and grasp two large bones, curved and
thick, like the leg bones of a mastodon.
Its bloodthirsty expression and menacing air left little doubt as to its
thoughts. It next act to bludgeon the
life from one of their team members nearby erased any lingering questions.
Chiktik and Úzgari engaged it first though Sklarda had
elected to bide her time for the right moment, probing its form with psychic
powers. Chiktik brought forth his
wide-mouthed cannon (thick blunderbuss++) and let loose with a blast of nails,
peppering its hide and blinding it in one eye.
Úzgari got a chunk of it with a hand ax he threw as he unlimbered his ax
and moved to engage. In the rather
chaotic melee that ensued, Chik fired off his pistols, winging it more, Úzgari
got it in the gut with his ax, hitting with a greater modicum of strength thanks
to Sklarda increasing his inertia and speed with her mental powers right as he
struck. Under a flurry of follow up
blows it fell, Úzgari taking its head with one great blow of his ax. It flew and bounced, trailing the normal
disgusting slime of gore and strange metallic lines like wires.
Securing the scene, they quickly figured out it had some
form of squid/jellyfish parasite that nestled on its spine and sent filament
tendrils throughout its muscularity and nerves.
This seemed worth reporting and Chiktik took control of it. Rejoining Raschid who reported for them to
the town mayors they puzzled over the strange creature before setting it
aside. Chiktik, not one to leave
anything made sure the "set aside" was into the bag he had brought it
in and back to his belt.
While fanning out to rest, Raschid considered several
options and chose to drop into a meditative trance and let his chaotic nature
guide his next move. It was, in great
parts, why he had chosen to stay in Leiberton.
In a short time it pulled him to his feet and out into the town though
he knew it not. Sklarda, interested,
followed. When she saw him walk into
thin air and disappear. Only to reappear
on the top of a building nearby.
Intrigued, she followed with greater interest. In quick succession he stepped through 4-5
invisible nexus tears – gently floating rips in reality that he somehow seemed
to locate. She followed right behind him. On his heels, one after the other, until it ended
them both in some place unexpected. No
longer in the town, Raschid snapped out of his trance when the harsh chilling
rain beat down on him. He would have
fallen had Sklarda not gripped him hard while digging into tree bough beneath
her feet with her toe claws.

It didn't take a genius to figure that they were likely in
the giant tree that had appeared in the town during Triangularus. It was a likely surmise that fit with what
was happening. While limited in sight,
Raschid had other senses and made use of them to determine that this gate was a
two-way path, unlike the others that had been one-way apertures. He guided the two of them through and was
relieved when it returned them to town.
Interest more than piqued, the two of them rounded up what was fast
becoming their "group". It
didn't take long to bring Chiktik and
Úzgari in.
Úzgari was rip-roaring drunk and spent more time singing
orcish ditties than anything
constructive but it seemed a good fit nonetheless. Chiktik was intrigued heavily and demanded in
his flat voice for them to repeat everything.
Úzgari eventually wandered out in the street, drawn by something sensed
more than heard. He watched as dozens of
wooden crates dropped from the sky onto the cobblestones. It made him laugh. Those that broke spilled out a bounty of
ice-packed seafood, mainly prawns, jellyfish and squid. He amused himself by eating it before it
spoiled, ignoring the fact it may be dangerous.
He was confident in his ability to digest anything.
Chiktik, hearing the whole tale, demanded to be shown. He mapped the path, walking it several time
with them, working out the positions of the tears to their previous ones. It was rapidly obvious they had moved. Floated randomly by the looks of it.
Raschid led him and
Sklarda back to the tree. The storm
still raged and Chiktik, spurred by some idea, jumped into the foliage
above. He disappeared without a trace. They waited, then inspired by some thought, Raschid
pulled upon the chaotic form within his being.
He called upon its powers and it reacted, though in a way he
appreciated. The power ripped through
the tree limb they stood on and sent it falling through space towards the
ground.
Sklarda made a quick escape via the nexus rip but Raschid,
unable to do so rode it all the way down.
It crashed down at the base of the tree in the town. As random luck would have it he was equally
unhurt though momentarily stunned when it crashed down. The branch landed at an angle, making a
bridge upwards into the tree. One
Raschid, and soon Sklrada and Úzgari followed.
It wasn't without some discussion: the crash had coincided with what
sounded like another assault on the town. Their debate was short lived. Between the bug they were beginning to
fondly call "Clampy" and unknown invaders they chose Clampy and the
tree. While they trekked up, Chiktik aka
Clampy had a quicker introduction to the power they would soon be facing.
His jump turned into a series of "falls" as
gravity flipped on him in random directions.
Chiktik followed it until he came a line of "ants", if ants
were grown to two feet long and possessed of a few more limbs. They followed a slightly different path and
he followed them. Their path led to an
aperture in the tree, a large one some 20 or so feet in height and
breadth. It was guarded by warrior
types, larger versions near the size of his own frame (7ft). His arrival and subsequent attempts to
communicate led them to churn out more warriors and a different type of shield
ant that barricaded the way in. At a
stalemate, Chiktik hunkered down with infinite patience and continued to
attempt communication with them.

A lot better.
Something they missed.
More perhaps could have been ascertained but the flow of
information was disrupted by the arrival of the other three.
That led to a new flurry of communications wherein Chiktik
(with some help) conveyed that they were not food to be eaten and were
valuable. The unfortunate displaying the
squid spine creature in the follow up discussion led to the scarab destroying
it with its belly cannon (and proving to Chiktik that it was a bio-laser
powered by internal organs). After some
fast footwork and rapid discussion it also led to one of the hive queens
showing up.
She/it attempted to psychically command them but failed
utterly in the face of the strong will of the group and Sklarda's psychic
power. Unruffled, she/it demanded they
remove the "corruption" which lay in the hive as well as remove the
mobile "corruption" by which she meant Raschid, whom she maligned for
some reason. After some debate (and
demands from Chiktik) they acquiesced but not without reservations. Hearing the insects wanted to leave and could
do so after the corruption was removed went a long way to swaying them towards
helping. Helping anyone, from bugs to
the town, was starting to become a bit wearing.
Chiktik, as an aside, wanted his dna adjusted by a queen to
remove the instant obedience and subservience to his hive's queen. Caring less, it agreed and gave him a coded
dna globule. It also provided different
ones to the others, giving them a boost in some ways as well as protecting them
from the trees defenses.
Set, they dropped below with some help from the flying
beetles. It didn't take long to find the
rotting corruption that took over a part of the main trunk of the tree. They were deposited abruptly and quickly
grabbed their bearings. Raschid, the
only one blind in the darkness pulled a flashlight from his pouch and used it
to see. The rot was thick here and the
stench was near overwhelming. Sklarda
warned them the place was awash with potentially dangerous radiation. Knowing the threat, they pressed forward
slowly.
It didn't take much to
get a reaction as mechanical spiders tore from the pulped rot, their
insides
transparent, lit with burning egg-like nodules floating in chromatic green
liquid. An aperture to their front
opened and closed; Sklarda identified it as the origin of the radiation she
could see (and possibly the source of the rot). Past the six of them was the rotting
remnants of a large soldier beetle like they had seen earlier.
Not a promising sight if it was defeated.
As dangerous as they looked, they fell fast. They broke half of them before the next
threat arrived in the form of a skeleton of a large framed man complete with a
large crystal/gem protruding from its chest.
The crystal blazed malignantly, gaining instant attraction from Raschid
(for its entropic pull) and Chiktik (for its technological applications). The smell of gunpowder overpowered the rot as
the roar of guns from Raschid and Chiktik roared. That, combined with the more physical prowess
of Úzgari and the telekinetic powers Sklarda unleashed, ended things rapidly. In short order all the spiders and the
skeletal man-thing were broken.
The danger, however was not over.

Thankful they had survived they took stock of wounds and the
situation. Chiktik made rapid work of
the spiders, ripping from them all kinds of wire and stock electronics, even
scavenging what he could from the beetle.
The others were no less sanguine, finding a stock of the
"food" the ants had been storing here. None were more than rotting corpses but the
ants had "discarded" the inedible and being pragmatic, they rifled it
for things to identify the dead (or what might be useful). A few things were to be had and they quickly
were put away as they pushed to depart.
The discussion with the queen was faster than expected since
not one but two queens greeted them
when they exited. They were rapidly
deposited on the ground and watched as the tree rippled and departed, leaving
nothing but a gaping hole.
The rest from there was clean up.
The attack while they were occupied had been taken care of
easily, since some of the mechanics had gotten new golems online. They could have cared less. They were too exhausted to give a damn and
quickly went to rest.
In the next few days they spent some time healing their
hurts and just, well, doing nothing.
Well, almost nothing. Úzgari
feasted. After all, an Orc travels on
his gut. He also mulled over a vision he
had had while fighting the spiders. That
of Gorbragna looking over his bravery and savagery with appreciation. It was uncommon for the Urukk god to care
much for Orcs. He clenched and
unclenched the hand he swore Gorbragna had filled with burning power. It made him think perhaps this god might be
worth following – at least in an Orcish way!
Raschid slipped away to confer with Zuchin. He was confident he would be able to assist
in figuring out the things they had, ahem, acquired. He was not wrong and Zuchin offered to trade
him a few items for the source of power they had acquired. Chiktik was engrossed in his new finds and
cared for no interruption. Sklarda was
a mystery. She slipped away and no one
was certain where she had gone or if she would even be back again.
The Group
Uzgari Ironjaw – Orc Savage
Chiktik the Silver (aka Clampy) – Phraint Techno
Sir Raschid – Human Runeweaver
Sklarda – Deodanth Psychic
Notable
NPCs
Phelan – Human Mayor of Leiberton
Sven DiamondEye – Dwarven Mayor of Leiberton
Anlorn DiamondEye – Veteran of the Northern Vord Mercernary
group
Filimine – Morvaenian soldier of fortune
Zuchin – Master mage from Khurahaen
Conn Z'ofier – Priest of Saren, the sun god
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